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Are you interested in learning how to use Arnold, the production quality render engine included with Maya 2017 and later? If so, this course is for you. In this course, Fundamentals of Arnold for Maya, you’ll learn the fundamentals of Arnold for Maya. First, you’ll start off with learning some of the basics like how ray depth works. Next, you’ll dive into linear workflows and learn how the implementation of Arnold changes your process. Then, you’ll learn all about lighting with Arnold as well as shading and texturing. Finally, you’ll wrap up things with learning how to setup Arnold to get your final rendered images out so they can be used. By the end of this course, you’ll have a good foundation of knowledge, regarding Arnold, on which to build moving forward. Software Required: Maya 2017, Arnold 1.4.1.1

 

AuthorEddie Russell
levelBeginner
Duration6h 40m
File siza2.04 GB

 

Pluralsight Fundamentals of Arnold for Maya

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