Debug your games and apps smarter and more efficiently with Unity’s powerful suite of debugging, testing, and profiling tools. Chris Byers takes an in-depth look at the Unity console, utilizing the MonoDevelop IDE for runtime debugging, and profiling applications with the Unity Profiler, and provides a brief introduction to the Unity Test Tools for unit and integration testing. Plus, get tips on mobile debugging on iOS and Android.
Topics include:
Working in the Unity console
Brute force logging
Debugging in Scene view
Handling exceptions
Running integration and unit tests
Tips for debugging on mobile platforms
Author | Chris Byers |
level | Intermediate |
Duration | 1h 4m |
File siza | 477 MB |