In this Maya tutorial, we’ll learn how to accelerate making rigs and build them procedurally using a script.
Using Python, we’ll tackle rigging a Komodo dragon model which was kindly provided by Kaan Kucuk. By the end of this Maya training, you’ll have a solid understanding of a typical rigging workflow used in high profile productions and how to make a clean and stable rig in shorter time compared to manual methods.
Author | Jakub Krompolc |
level | Intermediate |
Duration | 7h 55m |
File siza | 2 GB |