Open your garage door with your smartphone, turn on your coffeemaker from Twitter, or even build a robot—these are just a few of the many ways people are using Arduino Uno, the open-source single-board microcontroller.
This course shows how to start programming interactive objects with the Arduino. If you’re new to do-it-yourself computing, begin with the basics of electronic components and circuits in Chapter 1. Then tour the Arduino Uno unit and the IDE, as author Peggy Fisher demonstrates how to connect your computer with the Arduino and walks through loading and executing your first program. Learn about triggering LED lights and controlling actions with push buttons. Then put your knowledge to work in several sample projects, including a digital hourglass, a program that translates text into Morse code, and a light-driven music instrument—the theremin. Finally, find out how to extend the capabilities of the Arduino with attachable shields, or boards.
Exploring basic electronics concepts
What is the Arduino?
Understanding power flow
Using a solderless breadboard
Buying an Arduino
Verifying and updating sketches
Adjusting an LED’s brightness
Using a button to change a circuit’s state
Sending input from the serial console to the Arduino
Adding functionality with breakout boards
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