Debug your games and apps smarter and more efficiently with Unity’s powerful suite of debugging, testing, and profiling tools. Chris Byers takes an in-depth look at the Unity console, utilizing the MonoDevelop IDE for runtime debugging, and profiling applications with the Unity Profiler, and provides a brief introduction to the Unity Test Tools for unit and integration testing. Plus, get tips on mobile debugging on iOS and Android.
Working in the Unity console
Brute force logging
Debugging in Scene view
Running integration and unit tests
Tips for debugging on mobile platforms
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